Build Planner
Faith Paladin
Every number below is derived from the build itself — attack rating, negation and equip load update as you spend.
How to use the planner
Use the allocator to model your current character or test a future level.
Open a weapon slot to compare candidates against your current weapon and stats.
Use the next steps to decide what to level, equip, or fix next.
Identity
Changing origin keeps every point you have already spent.
Attributes
Armaments
This armament cannot take an ash of war.
This armament cannot take an ash of war.
Armour
Talismans
Spirit Ash
Memorised Spells
Notes
Counsel
You are built to eat a hit and finish the swing anyway. Do not dodge attacks you can absorb — trade, and win the trade on raw damage.
Charged heavies grant hyper armour from the first frame. Use them as your neutral.
Two-hand everything: 1.5× Strength is free attack rating.
Your worst matchup is anything faster than you. Bait, then commit.
Strengths
Heavily armoured
48.0% physical negation — an effective 3162 HP against physical damage.
Poise breakpoint: Colossal Poise
78 poise. Withstands a colossal weapon strike mid-animation.
Weaknesses
Heavy roll
68.7 / 77.8. Shed 14.2 weight for a medium roll.
Thin focus pool
135 FP supports only a handful of casts. Consider Mind 30–40.
Next steps
Keep a medium roll
14.2 weight separates you from a medium roll.
Prioritise Strength
Ordovis's Greatsword gets its best current scaling from Strength 30.
Vitals
Attack
Scaling
Defence
Damage Negation
Effective HP
Resistances
23.0 more poise reaches Unflinching.